Capta

Two players place at the sides of a playground.Inside, they are two defenders and three attackers.They must remain in the same relative position, 2 side support(1 player in the back of the defense).Take ball from one side to another and rotate places.

Divide players into three teams.Two teams play inside field and the other one place as outside support.The two inside teams fight over ball posesion and can use the outside players as support.Each 8 or 10 minutes change a inside team for the ouside one.

The players are divided into two teams.One team will try to maintain ball, and can have support from both goalkeepers (who play with feet).When the defending team gets the ball, it will try to score on any goal.At half time the positions interchange.The team with bigger score wins.

inside playground there are placed two teams of 5 players each and two jokers that will play always with the team that has posesion .On the parallel sides and outside field another two will be placed .The objetive will be to maintain the owning of the ball for the bigger time and to get a pass from one outside joker to the other, by internal passes.

Divide players into two teams.Each team will attack and defend two small goals. The goal of the game is to score the most, while working the cnages of orientation and the rythm of the driving.At the same time, as they have to defend two small goals, the game is very suitable to work on zone defense, with supporting, changes of role and position for every player on team .

Two teams play to eliminate each other. The players will get the ball with the hands and will be unable to make more than three steeps with .A plyer will be eliminated if he is touched by ball.The player exiting field will be elimimated too.The team that eliminates all the enemy player in least time will win.

Series;1)Sprint to 1st signal, and back recovering, Sprint to 2nd signal, and back recovering...2)One touch passes with feet inside.3)Air ball dominion in pairs (with feet) .4)Just like serie one, but driving a ball.5)Jump with feets together over fences.6)ball dominion in pairs (with head).Two complete runs around playground:1ª)30” of action 30” of recovering.2ª)20” of action 40” of recovering.

The players are divided into two teams (one attacks the big goal, while the other attacks the two smaller ones ) .The team that defends the big goal falls back covering spaces and play at counterattack when recovers ball .The team that attacks the big goal tries to construct with patience and presses near enemy area.

3 teams, 2 attack (zones 1 and 3)and one defending (zone 2).Objetive: To maintain ball owning between the two zones of attack without the defensive team robbing it.Half of the players from the defensive team can enter to presionate to the field with the ball, (1) and the rest stay on the defensive area (2).

Match between two teams.Field divided into three zones .To score, a kick must be done from the mid zone (wich is faraway from goals) .The joker plays with the team that owns the ball.

Encounter between two teams.Each team has a player that is behind enemy goal.To score a wall pass must be made with that player throught goal.The ball will be given back with only one touch .

3 attackers vs 3 defenders.1 joker who plays with the ball owner, He cannot pass the limit line, but can kick to goal .

Match with two teams.A team will score a goal if it enters any of the four goals with the ball controlled .

Match between two teams.At the marked zones will be placed an attacker.To score, the ball must come from one of those.

There are two teams of three playerws each.They have to maintain owning of the ball with the help of two players who are out of the field .The rest will play in their signaled area, that cannot be leaved .The passes will be done between areas and with the pivots.

Divide players into two team.Each team attack and defend a goal.To score a goal, it must be after a pass backwards.

Two rows of cones of about 40 meters will be used as a goal .The players are divided into two teams .To score a goal the row must be surpased driving the ball throught it and letting it stopped by the row, at aprox. 2 or 3 meters (To make sure that the ball enters controlled).