Capta

Divide players into two teams.Each team will have a defensive player that will not leave the defensive area.There will be two ways of scoring: kick inside the goal defended by the goalkeeper or drive throught cones.

Divide players into three teams.Two teams play inside field and the other one place as outside support.The two inside teams fight over ball posesion and can use the outside players as support.Each 8 or 10 minutes change a inside team for the ouside one.

The players are divided into two teams that fight to keep the ball. In the marked zone (square) could only enter a player per team .A goal will be scored when a team get a combo of pass and devolution with a player inside square.They can´t stand still at square.

The players are divided into two teams.One team will try to maintain ball, and can have support from both goalkeepers (who play with feet).When the defending team gets the ball, it will try to score on any goal.At half time the positions interchange.The team with bigger score wins.

The players are divided into two teams, also the field is divided into two fields.Each team will have two outside supporting players on the attack sides .There will be played a match , but all players must be on the attacked field for the goal to be scored .If any of the defending players is on the attackers side of the field, the goal will score double.

inside playground there are placed two teams of 5 players each and two jokers that will play always with the team that has posesion .On the parallel sides and outside field another two will be placed .The objetive will be to maintain the owning of the ball for the bigger time and to get a pass from one outside joker to the other, by internal passes.

Divide players into two teams.Each team will attack and defend two small goals. The goal of the game is to score the most, while working the cnages of orientation and the rythm of the driving.At the same time, as they have to defend two small goals, the game is very suitable to work on zone defense, with supporting, changes of role and position for every player on team .

It´s abour reaching the first to one of the pivots.The pivots will be numbered.At the signal of the trainer the players will run to the pivot named.The last one to reach will be eliminated.

The players must move around a circle.the players must sit on the knees of the previous player.rotate alternating inside and outside.

Series;1)Sprint to 1st signal, and back recovering, Sprint to 2nd signal, and back recovering...2)One touch passes with feet inside.3)Air ball dominion in pairs (with feet) .4)Just like serie one, but driving a ball.5)Jump with feets together over fences.6)ball dominion in pairs (with head).Two complete runs around playground:1ª)30” of action 30” of recovering.2ª)20” of action 40” of recovering.

Series;1)Upper abdominal extended legs.2)Lower abdominal alternatively rising semiextended legs.3)Oblicuals by body side bending.4)Lumbars with body elevation and legs extended.5)Lower abdominal by extend and retract legs by the ground.6)Upper abdominal with leg elevation at 90 º.Two complete runs around playground:1st)30” running 30” recovering.2)20” running 40” recovering.

run from a group to the other.Runner carries two medicinal balls.

Series;1)Bend and extend legs with oposition.2)Try to reach the floor with extended leg, with oposition.3)Advance with a companion carried on back.4)Jump over an crouched companion.5)Simultaneusly bend and extend legs with oposition, back on the floor.6)Resistance to run, grabbed by hip.Two complete runs of the playground:1ª)30” of action 30” recovering.2ª)20” of action 40” recovering.

Series;1)Sprint race with slalom 2)Frecuency of touching with both feet between pikes .3)Sprint race by zig-zag.4)Bit by bit enlarge leaps with one step between pikes .5)Jump with feet together over fences and accelerate.6)Amplitude introducing a leg in each hoop.Two complete loops at circuit:1ª)30” of action 30” recovering.2ª)20” of action 40” recovering.After finishing the serie, back to previous position walking.

Four different teams are made.One for goal, and two at middlefield (one in each side) .The have to make a chase run.Each team must cath the rest of the players without losing team mates.

Series;1)Leg flexing and jump.2)Feet together jumpling over ball .3)Advance with only one leg.4)Semi-sit legs at 90º.5)Advanced Skipping .6)heels near ass advancing.Two complete laps at circuit:1ª)30” action 30” recovering.2ª)20” action 40” recovering.

Series;1)Elevation of leg to the companion chest and with both hands try to touch the feet.2)Side opening and torso bending with help.3)Both companions grabhanded and legs side opened try to put their pelvis together.4)Knocked down face downwards, try to get the leg as high as you can.5)Knocked down torso elevation.6)Knocked down both legs to torso.