Capta

3 teams, 2 attack (zones 1 and 3)and one defending (zone 2).Objetive: To maintain ball owning between the two zones of attack without the defensive team robbing it.Half of the players from the defensive team can enter to presionate to the field with the ball, (1) and the rest stay on the defensive area (2).

Match between two teams.Field divided into three zones .To score, a kick must be done from the mid zone (wich is faraway from goals) .The joker plays with the team that owns the ball.

Encounter between two teams.Each team has a player that is behind enemy goal.To score a wall pass must be made with that player throught goal.The ball will be given back with only one touch .

3 attackers vs 3 defenders.1 joker who plays with the ball owner, He cannot pass the limit line, but can kick to goal .

Match with two teams.A team will score a goal if it enters any of the four goals with the ball controlled .

Match between two teams.At the marked zones will be placed an attacker.To score, the ball must come from one of those.

There are two teams of three playerws each.They have to maintain owning of the ball with the help of two players who are out of the field .The rest will play in their signaled area, that cannot be leaved .The passes will be done between areas and with the pivots.

The players are divided into two teams.Each team attack and defend two goals.One point will be scored by driving the ball throught an opponent goal.

Divide players into two team.Each team attack and defend a goal.To score a goal, it must be after a pass backwards.

Combined action with 4 player reaching goal and capping .x1 Make a drive and pass to x3.x3 returns with 1 touch towards x2.x2 make a change of orientation looking for outmarking from x4.x2 Will reach to the short one, x3 to the penalty point and x1 to the second pole.

There are two teams inside the field.2 players, placed outside play as jokers.The objective is to continuosly own the ball while taking it from side to side of the square (It must pass througth both jokers) .Each ten sucessive passes of the same team, a goal is scored.

Two rows of cones of about 40 meters will be used as a goal .The players are divided into two teams .To score a goal the row must be surpased driving the ball throught it and letting it stopped by the row, at aprox. 2 or 3 meters (To make sure that the ball enters controlled).

Two teams of three or four player are placed into the area.The defender team is required to do man on man marking.A joker will be placed outside the area and will play with the offensive team .A goal will be scored: by entering any goal withh the ball controlled or by kicking to goal.

X1 pass and get ball back from realiza X2.X1 pass to X3 and both goes to encounter to act as defender.X3 drives to get an 1x1 versus X1.X2 goes to support X3 giving him the possibility of making a wall pass or simply pass.To finish there is a goal kick.

Make two teams of three players each and a joker player. Each team attacks and defends two small goals and when owning the ball can use the joker for numerical superiority .Defense is zone and change based.The attack is based on the circulation speed and on the search for amplitude to create spaces.

Mixed action with 4 players .The play start by a wall pass between (X1 and X2).After that X1 Makes a change of orientation while X3 outmarks.X3 after controlling kick in the direction of X4, so he caps.X2 support if the ball is rejected.

The objetive is to maintain ball owning, between the outside players with the help from a joker .Each time that a ball is intercepted the positions will change.