It´s abour reaching the first to one of the pivots.The pivots will be numbered.At the signal of the trainer the players will run to the pivot named.The last one to reach will be eliminated.
It´s abour reaching the first to one of the pivots.The pivots will be numbered.At the signal of the trainer the players will run to the pivot named.The last one to reach will be eliminated.
The players must move around a circle.the players must sit on the knees of the previous player.rotate alternating inside and outside.
The players will be placed in two teams, around a playground, giving them a ball each.When signaled, all players will try to get their field rid of ball, .sending them to opponent playground, with hand, feet.The team with less balls in it´s field when a minute passes, wins.
Series;1)Sprint to 1st signal, and back recovering, Sprint to 2nd signal, and back recovering...2)One touch passes with feet inside.3)Air ball dominion in pairs (with feet) .4)Just like serie one, but driving a ball.5)Jump with feets together over fences.6)ball dominion in pairs (with head).Two complete runs around playground:1ª)30” of action 30” of recovering.2ª)20” of action 40” of recovering.
run from a group to the other.Runner carries two medicinal balls.
Series;1)Bend and extend legs with oposition.2)Try to reach the floor with extended leg, with oposition.3)Advance with a companion carried on back.4)Jump over an crouched companion.5)Simultaneusly bend and extend legs with oposition, back on the floor.6)Resistance to run, grabbed by hip.Two complete runs of the playground:1ª)30” of action 30” recovering.2ª)20” of action 40” recovering.
Series;1)Sprint race with slalom 2)Frecuency of touching with both feet between pikes .3)Sprint race by zig-zag.4)Bit by bit enlarge leaps with one step between pikes .5)Jump with feet together over fences and accelerate.6)Amplitude introducing a leg in each hoop.Two complete loops at circuit:1ª)30” of action 30” recovering.2ª)20” of action 40” recovering.After finishing the serie, back to previous position walking.
It a speed circuit with ball.The player makes an high pass to goalkeeper and changes ryth to receive the ball from him . Then he makes a wall pass with change of rytm with another teammate .Third action should be a maximun speed drive .Finishing a long and high pass and a sprint to goal.
Two teams make a reliefs race.When signaled uno player of each team runs to the line and then back to get to the pivot they have to go around .Before giving the turn to the next player, they will jump over a fences at the middle of the circuit .
Two teams of 6 or more players.One team will place half each side of a line of ten meter with all balls .The other team, placed at the beggining of the line, will try to run.For each player that do it, the team wins a point.One all players have passed, the teams interchange positions.
Series;1)Leg flexing and jump.2)Feet together jumpling over ball .3)Advance with only one leg.4)Semi-sit legs at 90º.5)Advanced Skipping .6)heels near ass advancing.Two complete laps at circuit:1ª)30” action 30” recovering.2ª)20” action 40” recovering.
Two rows of cones of about 40 meters will be used as a goal .The players are divided into two teams .To score a goal the row must be surpased driving the ball throught it and letting it stopped by the row, at aprox. 2 or 3 meters (To make sure that the ball enters controlled).
X1 passes to X2 and receive the ball from him, them he makes a high pass to X3.X3 returns the ball in one touch to X6.X6 Start the exercise (same as X1) but at the other side of the rectangle.It is make continuosly so each player places himself one place forwards clockwise .At half time, change the direction of rotation.
Two zones are prepared, with at least 15-20 meters between them.On each one 3 ofensive players and one defender are placed .They have to maintain ball owning inside their square without the defender stealing the ball.The ball can be passed from zone to zone, but at least 3 or 4 touches have to be made.The player losing the ball or failing the pass, becomes the defender.
A ball circulation is made, with two touches per player and changing the orientation between x1, x2 and x3.x3 makes a pass towards the position of the forwarder x5.x5 leaves the ball at one touch to the forwarder x4.x4 aopens the ball to the side when x1 is near.x1 make a center pass for x4 and x5 to cap.
Passes between X1-X2 and X3.X6 makes a rupture outmarking and controls the deep pass send by X3.X6 passes to X4, who arrives from back.