Capta

X1 pass to X2 who drive the ball to the big area .X1 runs to encounter X2 to function as defender.X2 dribbles and ends with a kick .

A ball owning 3 on 1 is played on two marked zones with at least 10-15 meters between them .The player that loses the ball becomes a defender.At the same time, when signaled by the coach, all players but the defender must run to the other zone .The last player entering the zone, begins the next game as defender.

Two teams attacking each one on two goals and with two players placed at the flank of the field .The teams fall back to their areas to defend .When the ball is stolen a long pass to one of the external players is made to ensure a quick counterattack .

two teams are make, with an adition of two jokers.The objetive is to maintain the ball owning the longer possible.Each fifth time that the attacking team touches the ball, a defending player is banished .These players return to the field when the defending teams recovers the ball and touches five times .Each team will try to eliminate all the opponent players.

The players are divided into teams of 4 . The play is 4 on 4 on a lozenge position (side suppor and long support) and two supports at the endline of tha attacking goal .The basic objetives are the short combinations and the fast play endings .They have to mark on the man to make outmarking and dribbling easier .Outside players can only play at one touch.

Each player runs continuosly the circuit.Starts with a zig-zag driving, and then kicks the ball.Then goes to the second ball, drives around the cone, and kicks to goal again.Then looks for the ball at the flank, drives it around the cone and kicks to goal a therd time.Later he recovers the fourth ball and drives it, letting it for the next player to start the exercise.

Passing and returning between two players. the first player will drive the ball towards the companion, then dribbles him and shoots to goal.