Capta

Divide players into three teams.2 teams play inside playground ant the other outside, as support.The two teams will try to score, for what they can use outside players as support .Each 8 or 10 minutes, rotate teams.

Divide players into three teams.Two teams play inside field and the other one place as outside support.The two inside teams fight over ball posesion and can use the outside players as support.Each 8 or 10 minutes change a inside team for the ouside one.

Divide playground and place a team on each side.They have to maintain possesion on their ground and attack after 5 or 6 passes.When the defending team steal the ball, then they get the ground of the team that lose it.

Match between two teams.The big goal can only be scored after a pass from outside the big area, that goal is worth 1 point.On the goal made of pivots the goal is worth 0,5 points .The team with more points win.

It is about keeping the ball.There will be three teams of 4 players plus a joker that will play with the ball owner .There will be always three atackers and a joker versus 8 defenders.

The players are divided into two teams, also the field is divided into two fields.Each team will have two outside supporting players on the attack sides .There will be played a match , but all players must be on the attacked field for the goal to be scored .If any of the defending players is on the attackers side of the field, the goal will score double.

inside playground there are placed two teams of 5 players each and two jokers that will play always with the team that has posesion .On the parallel sides and outside field another two will be placed .The objetive will be to maintain the owning of the ball for the bigger time and to get a pass from one outside joker to the other, by internal passes.

The playground is dividen into two zones, each one with three players of each team.Each team attacks a, only one, goal.The objetive is to pass the ball into the attack zone and get superiority (the player that passes the ball goes to the attack zone) .If the opposite player recovers the ball, only that player could recover his defensive position on the other zone .

Two teams play to eliminate each other. The players will get the ball with the hands and will be unable to make more than three steeps with .A plyer will be eliminated if he is touched by ball.The player exiting field will be elimimated too.The team that eliminates all the enemy player in least time will win.

Handkerchief game, but with ball.As the trainer says a number, a player from each team start to .The players must take the ball and drive it to the start point, they must avoid the other player from stealing it before reaching the line.

They will be two round with some player in and some inside at two touchs.Outside players will have a bodice on hands.When signaled, they release the bodices and run to get the ones released by the other team.The two without bodices play inside the round.

Two teams are made.First team sprint 15 meters and walking back recovering.When it gets back, the other team start.Then the fisrt team runs, a go and back sprint , so prograssively to 5 long runs, and then down to one.Always the same distance that has been sprinted is walked back recovering.

the players are paired and distributed between squares.The game is about getting into the square, without being touched by defenders.The defenders will eliminate an attacker if he gets touched before reaching the line.Defenders must stay in the zone, they cannot change positions.

The players place on circle. All players on the circle have a ball except for two.Out of the circle is a player who is trying to touch a ball less player.The players inside circle pass the balls continuosly.

4 players placed at the corners of a square .2 Players defending and trying to cut and get the ball.When they cut the ball 5 times they interchange their positions with 2 outside players .

Reduced space match between two teams.2 jokers that play always with the ball owner.

Divide players into teams of 4.They play 4 on 4 placed as a lozenge (Side and long support) .The final objetives are the short combinations and the quick endings .Man to man marking is required to increase outmarking, dribbling...The team that has scored the much after three minutes, wins .