Capta

It´s abour reaching the first to one of the pivots.The pivots will be numbered.At the signal of the trainer the players will run to the pivot named.The last one to reach will be eliminated.

It a speed circuit with ball.The player makes an high pass to goalkeeper and changes ryth to receive the ball from him . Then he makes a wall pass with change of rytm with another teammate .Third action should be a maximun speed drive .Finishing a long and high pass and a sprint to goal.

2 Attackers versus an defender.X3 receive backwards a pass from X1.X3 Have two options : Dribble and kick to goal or protect the ball ,make time, and wait for X1.X2 defends.

4 players placed at the corners of a square .2 Players defending and trying to cut and get the ball.When they cut the ball 5 times they interchange their positions with 2 outside players .

Make two teams of three players each and a joker player. Each team attacks and defends two small goals and when owning the ball can use the joker for numerical superiority .Defense is zone and change based.The attack is based on the circulation speed and on the search for amplitude to create spaces.

Inside a marked square are placed two teams of 3 players each and a joker .At two sides are placed another two jokers .Both inside teams fight for the ball owning, anytime they can be supported by the jokers .There are always 6 attackers on 3 defenders .

3 teams are made (4,6 or 8 players).The players of each team are divided for field zones .Rhe objetive will be to maintain the ball between two teams, while the third tries to steal it El .No player can leave his zone.If the defending team gets the ball, it changes positions with the losing team.

Two zones are prepared, with at least 15-20 meters between them.On each one 3 ofensive players and one defender are placed .They have to maintain ball owning inside their square without the defender stealing the ball.The ball can be passed from zone to zone, but at least 3 or 4 touches have to be made.The player losing the ball or failing the pass, becomes the defender.

Superiority play of 6 attackers on 4 defenders .Before finishing the play, a predetermined number of passes must be made .The objetive is to get superiority on attack or inside spaces to finish the play by changes of orientation or by ofensive variables.They will try to score the maximun number of goals in a given time.

Match between two teams.At the goal zone of each team must be two attackers and two defenders .The players on the defensive zone will only be able to exit it if : - There is no other player of the same team at that zone - He has the ball - Runs to control the pass from a team mate.Defenders mark to the man.

A field of an "H" shape is marked .Ofensively a player is placed on the outside of each line, plus one more at the central line .Defensively 3 players are placed inside the "H".The objetive is to maintain the longer possible the ball .The inside attacker will move to the side of the "H" where the ball is, there will be only two defenders .Side players will move verticaly to follow the ball.