Capta

The players will be placed in two teams, around a playground, giving them a ball each.When signaled, all players will try to get their field rid of ball, .sending them to opponent playground, with hand, feet.The team with less balls in it´s field when a minute passes, wins.

Series;1)Sprint to 1st signal, and back recovering, Sprint to 2nd signal, and back recovering...2)One touch passes with feet inside.3)Air ball dominion in pairs (with feet) .4)Just like serie one, but driving a ball.5)Jump with feets together over fences.6)ball dominion in pairs (with head).Two complete runs around playground:1ª)30” of action 30” of recovering.2ª)20” of action 40” of recovering.

It a speed circuit with ball.The player makes an high pass to goalkeeper and changes ryth to receive the ball from him . Then he makes a wall pass with change of rytm with another teammate .Third action should be a maximun speed drive .Finishing a long and high pass and a sprint to goal.

Players are placer into two rows and in the middle it´s placed an small fence (60 cm). Players must pass the ball over fence and quicky jump the fence with feet together .

Inside field there are different obstacles as pikes, cones....Half of team´s plyers are `placen outside of the square with ball .All the others, run inside.When signaled they must pass each obstacle (jumping, slalom, zigzag...) and give back the ball with only one touch to some outside player.

The players are placed at end line, one each side of goal, a pass in direction to penalty point is made, so the player in the opposite side can run and strike.One the pass is made the player run to kick to goal.After kicking they change sides.

The players place on circle. All players on the circle have a ball except for two.Out of the circle is a player who is trying to touch a ball less player.The players inside circle pass the balls continuosly.

2 Attackers versus an defender.X3 receive backwards a pass from X1.X3 Have two options : Dribble and kick to goal or protect the ball ,make time, and wait for X1.X2 defends.

Match between two teams.Each team defends and attacks three goals.

4 players placed at the corners of a square .2 Players defending and trying to cut and get the ball.When they cut the ball 5 times they interchange their positions with 2 outside players .

Match between 2 teams.Each team attacks and defends 4 goals (two at sides, two frontal).It is played widewards.

Reduced space match between two teams.2 jokers that play always with the ball owner.

Players are divided into two teams.Goals are paced ramdomly, one more than players.The objective is to score the max, while maintining owning.A goal is scored by making a pass throught a goal.If the defending team gets the ball, then they attack.

Divide players into teams of 4.They play 4 on 4 placed as a lozenge (Side and long support) .The final objetives are the short combinations and the quick endings .Man to man marking is required to increase outmarking, dribbling...The team that has scored the much after three minutes, wins .

The players are divided into two teams (one attacks the big goal, while the other attacks the two smaller ones ) .The team that defends the big goal falls back covering spaces and play at counterattack when recovers ball .The team that attacks the big goal tries to construct with patience and presses near enemy area.

3 teams, 2 attack (zones 1 and 3)and one defending (zone 2).Objetive: To maintain ball owning between the two zones of attack without the defensive team robbing it.Half of the players from the defensive team can enter to presionate to the field with the ball, (1) and the rest stay on the defensive area (2).

Match between two teams.Field divided into three zones .To score, a kick must be done from the mid zone (wich is faraway from goals) .The joker plays with the team that owns the ball.